class ThreeDViewer.Camera¶
Overview¶
A class to represent a camera in 3D Space. Inspired by this : https://opentk.net/learn/chapter1/9-camera.html and this : https://github.com/opentk/LearnOpenTK/blob/master/Common/Camera.cs. More…
class Camera { public: // properties Vector3 Position; ProjectionMode ProjectionMode; double AspectRatio; Vector3 Front; Vector3 Up; Vector3 Right; double Pitch; double Yaw; double Fov; Vector3 LineOfSight; Matrix4 ViewMatrix; Matrix4 ProjectionMatrix; // methods Camera(Vector3 position, double aspectRatio); };
Detailed Documentation¶
A class to represent a camera in 3D Space. Inspired by this : https://opentk.net/learn/chapter1/9-camera.html and this : https://github.com/opentk/LearnOpenTK/blob/master/Common/Camera.cs.
Properties¶
Vector3 Position
Gets or sets the position of the camera.
ProjectionMode ProjectionMode
Gets or sets the projection mode of the camera.
double AspectRatio
Sets the aspect ratio of the camera.
Vector3 Front
Gets the front vector of the camera.
Vector3 Up
Gets the up vector of the camera.
Vector3 Right
Gets the right vector of the camera.
double Pitch
Gets or sets the pitch in radians of the camera.
double Yaw
Gets or sets the yaw in radians of the camera.
double Fov
Gets or sets the field of view in radians of the camera.
Vector3 LineOfSight
Gets the line of sight of the camera.
Matrix4 ViewMatrix
Gets the view matrix of the camera. Should be used to use to transform from world space to view space.
Matrix4 ProjectionMatrix
Gets the projection matrix of the camera. It’s a perspective projection.